Fighting is Magic: Aurora 1.14.1.0

Fighting is Magic: Aurora 1.14.1.0

Welcome to the final (minor) version of Fighting is Magic: Aurora! The changes in these updates are an improvement over 1.14.0.3 and are as follows;

Launcher:
1. ‘More Software’ link is now a plus button on the launcher title bar.
2. Added ability to configure legacy keyboard and controllers.

Game:
1. Adjusted Zecora’s standing collision to be more precise.
2. Adjusted Zecora’s walking collision to be more precise.
3. Fixed Zecora’s walk backwards sprites.
4. Adjusted Zecora’s dashing collision to be more precise.
5. Adjusted Zecora’s jumping collision to be more precise.
6. Adjusted Zecora’s falling collision to be more precise.
7. Adjusted Zecora’s crouch collision to be more precise.
8. Adjusted Zecora’s turning collision to be more precise.
9. Adjusted Zecora’s standing light collision to be more precise.
10. Fixed Zecora’s standing light sprites.
11. Adjusted Zecora’s standing medium collision to be more precise.
12. Fixed Zecora’s standing medium sprites.
13. Fixed a bug where Zecora would flash blue while performing her launcher.
14. Fixed a bug where Zecora’s crouching mid could not be blocked if the opponent was standing.
15. Fixed Zecora’s crouching mid sprites.
16. Fixed Roseluck’s multihit block sprites.
17. Fixed Roseluck’s palette 5 (Minty Bubblegum).
18. Fixed Roseluck’s palette 6 (Sugar Belle).
19. Fixed Zecora’s aerial animations.
20. Fixed a bug which caused Zecora’s aerial attacks to not be blocked while the opponent is crouching.
21. Fixed a bug where an Applejack silouette would appear briefly on Zecora’s aerial light.
22. Zecora’s “You Do Voodoo” special now only triggers if magic is missing from magic stocks.
23. Fixed Zecora’s palette preview position.

Update via the launcher, if you don’t have the game, download it here.

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